
These are the homepages of Andrea Gilbert, Bill Mitchell
and Mildew the Cat (deceased). Prepare to be amused and confused, but
remember... good job nothing (ever) matters.

More about the clickmazes java applets.

Find out how clickmazes has developed.

Interesting places to visit on the internet.
Text, artwork, java applets, maze concepts and designs
© Andrea Gilbert
unless otherwise stated
andrea@clickmazes.com
Site design:
www.brettspiel.co.uk
Site hosted by:
www.metanate.com
created: 25/10/97
last updated: 21/12/14
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Recommended:
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Welcome to the clickmazes! Lots of unique interactive
puzzles and mazes found here, and a few other things besides.
Click on the links below to find out more. Enjoy... and let
me know how well you survive.
New for December 2014: Tip
& Tumble IOS app now available, for iphone, ipad
and ipod. Featuring an extended, super-set of tilt puzzles,
including 2D-tilt (single goal and multi-goal) marble mazes,
and a new style of "homing" puzzle (previously only
available in the long demised iTilt app). Cute 3D graphics,
and a choice of tilt or swipe mode of play, developed by clickmazes'
very own Bill Mitchell. Why not watch the YouTube
preview! The big question now is ... what next Bill?
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Maze gallery
A portfolio of my maze designs collected over the last 30 years.
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Wriggle
collection
A collection of puzzles all based on the wriggle rule.
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Attic
gallery
A selection of scanned, hand-drawn mazes from the archives. |
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Tilt
collection
A collection of puzzles all based on the tilt rule.
updated: Dec 2014 |
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Puff-ball
puzzles
Don't be blown away by this puffed up puzzle.
new: April 2013 |
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Oskar's
collection
A collection of puzzles from the hands of Oskar van Deventer. |
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BoxUp
puzzles
Inside-out Sokoban. Push the boxes from the inside only. |
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Plank
puzzles
Work your way across a swamp using an inadequate selection of planks. |
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Stepping-stone
mazes
Mazes lurking in seemingly random grids of coloured stepping stones.
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Quantum
maze
Can Schrödinger's cat solve mazes? |
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Orientation
mazes
Tiny little 4x4 arrow mazes which are so much harder than they look.
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Step-over
sequence mazes
Don't trip up in this step-wise maze.
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XL-up maze
From I to XL, and then keep going. |
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Colour-zone
mazes
Roll the oblong block around the colour maze. |
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Maze
of Life
Interactive game of life. Can you keep the blue cell alive? |
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Full-house
puzzles
An Erich Friedman classic, of the 'fill-the-grid' genre. |
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No
left turn maze
Looks so easy until you realise you can't turn left. |
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Tile
puzzles
A tiny, meany jigsaw. Rearrange the tiles so that there are no loose
ends. |
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Chain-reaction
Match colour or shape and clear the board |
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Blackbox
Send rays of light into the blackbox and deduce the location of the
hidden atoms. |
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NEWS
and RULES
Mazes and puzzles based on simple grids of operators. |
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Knight's
tour maze
A peep-hole maze based on the knight's move in chess. |
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Odd-one-out
puzzles
A selection of picture and word puzzles. |
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Andrea - a potted history. As a child in the 70s I
drew free-hand mazes, ever larger and ever more detailed, on 2D
and then 3D surfaces. In the 80s I preferred form and structure,
strong patterns that could be broken in small ways to produce elegant
mazes. In the 90s I turned increasingly to rules and logic to add
extra layers of complexity and push my skills to the limit. More
and more I lent on my own (and others) software engineering skills
to help create, prove and solve my mazes. In the late 90s the web,
and in particular java, finally provided me with the perfect tools
to launch and share my ideas, and opened up a whole new range of
possibilities. The web-based, interactive puzzle-maze, or the clickmaze.
Keep clicking and be amazed!
Come back and visit soon, or follow
clickmazes on twitter
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Clickmazes™ . Clickmazes is a trademark
of Andrea Gilbert and Bill Mitchell.
Apple, iPhone, iPad and iPod
Touch are trademarks of Apple inc.
© Andrea Gilbert 1997 - 2014
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