This page features the ever popular single-goal and multi-goal tilt-mazes.
Try the single-goal mazes first, and then tackle the multi-goal mazes.
Capturing all those blue-targets is not as easy as it looks.
June 2009: Big
News! The 2D tilt-mazes are now available for iPhone & iPod touch
as puzzle-app iTilt,
developed by Cancerian-9. iTilt
includes a range of new features and many new challenges suitable
for all age-groups and skill-levels. Read more.
A red ball sits in a flat tray containing one or more blue
squares (goals). The challenge is to guide the ball around the
tray and collect all the blue squares. Tilt the tray to,
literally, start the ball rolling. The ball rolls in a straight
line until it hits a wall, you can then tilt again.
Click Restart to load first maze or reload current maze.
Click Previous/Next to switch between mazes.
Use the cursor keys to tilt.
n next maze
p previous maze
r restart current maze
s jump to first single-goal maze
m jump to first multi-goal maze
2D-tilt-mazes ported to the iPhone & iPod touch.
- Extensive new puzzle range.
- Suitable for all age-groups and skill-levels.
- Clickmazes records published.
- Personal-best scores recorded.
- Swipe, tilt or button play-modes.
- Undo and redo support.
- Free "lite" version also available.
V1.1 now available!
Offering a total of 99 puzzles across 4 puzzle packs.
iTunes store: Go
Reviews and listings:
review (Robert Abbott)
strategy puzzles" listing (mrbass.org)
Here is a photo of a tilt-maze implemented as a walk-round
maze (Cherry-Crest Farm, near Lancaster, Pennsylvania, USA -
Summer 2001). Photo provided by Robert
The photo on the right shows a mechanical implementation of a
2D tilt maze made by M. Oskar van Deventer. The maze is made
of transparent material and filled with very black coffee. The
'runner' is an air-bubble in the coffee that moves through the
maze when you rotate it. The object is to get the air-bubble
in the centre, while keeping the Coffee Maze vertical.
|| The photo on the left shows a top down view of the tilt
maze console developed by my partner Bill Mitchell. It utilises
mercury switches to detect tilt and supports a wide variety of configurable
puzzles. Read more about it on its own
MENSA magazine: Tilt
mazes (Robert Abbott)
mazes for children (Gerald Tomlyn)
Tilt mazes as
spin puzzles (Graham Rogers)
The tilt maze console (Bill Mitchell)
Tilt mazes were featured in the September 2003 issue of the US magazine
concept, applet & maze designs ©
Andrea Gilbert 1998-2009